Remote or in one of our offices
We are looking for a QA Engineer for a mobile project team with active LiveOps, regular updates, and the opportunity to influence quality assurance processes.
What you will be doing:
- Conducting manual testing of a mobile game on Android and iOS (functional, regression, exploratory)
- Testing new features, game mechanics, and changes before releasing updates
- Participating in release preparation and LiveOps activity support
- Verifying the correct functioning of game events, configurations, and analytical events
- Creating and maintaining up-to-date test documentation
- Localizing, documenting, and tracking defects
- Analyzing user feedback, reproducing player issues, and participating in incident investigations
- Interacting with developers and other team members to ensure product quality
- Proposing improvements to testing processes and using modern tools to increase work efficiency
What we expect from the candidate:
- 2+ years of experience in mobile game testing
- Practical experience in testing applications on Android and iOS
- Experience with bug-tracking systems and test documentation
- Understanding of LiveOps processes and the release cycle of mobile games
- Experience in verifying analytical events and integrations
- Ability to independently organize your work, prioritize, and make decisions within your area of responsibility
- Attention to detail, initiative, and a results-oriented approach
- Good verbal and written communication skills
Will be a plus:
- Experience with Unity
- Experience using Android Studio, adb, and logcat
- Skills in analyzing mobile application logs
- Experience with CI/CD tools (TeamCity, Jenkins)
- Experience with analytics systems and integrations (AppsFlyer, AppLovin, AppMetrica)
- Experience testing game events and LiveOps activities
- Experience with TestFlight and Google Play Internal Testing
- Interest in modern AI tools and readiness to apply them for workflow optimization