Gameplay Prototype Developer on Unreal Engine 5 for a P2P multiplayer horror project. Piecework basis, with prepayment.
Tasks:
- Develop and connect gameplay systems for a P2P multiplayer horror project
- Implement a basic interaction system
- Set up item pickup/drop and basic inventory/item slot logic
- Implement a loot system (crates, item interaction)
- Implement basic player systems (HP, stamina, damage reception)
- Set up basic UI
- Connect systems to each other
- Maintain a prototype-first approach
Requirements:
- Experience with gameplay systems in UE5
- Examples of relevant work (video / screenshots / Git / system descriptions)
- Understanding of replication/network logic (desirable)
- Basic C++ (desirable)
Conditions:
- Piecework basis, for specific tasks according to the ToD (Technical Specification)
- Estimate, prepayment, and payment based on stage results
- Potential for long-term work upon successful collaboration
- All models, assets, and UI elements are provided
Skills:
- Unreal Engine 5
- Blueprints
- C++
- P2P multiplayer
- replication