Tech Artist
Kosmos is a gamedev company with 11 years of experience. Our team has created several successful social and mobile games that have topped charts, including Top 10 Grossing on Facebook.
Right now, our team is looking for a Tech Artist to enhance the expertise of our technical artists team!
What we will entrust you with:
- Slicing and integrating graphics into the game;
- Managing and optimizing graphics integration processes;
- Maintaining documentation (screen maps, technical requirements for graphics);
- Forming and supporting the UI-kit and asset library of the project.
Important requirements:
- A strong desire to create successful, beautiful games;
- 3+ years of experience as a Tech Artist;
- Experience with Photoshop, Adobe Animate, Figma, Unity;
- Basic knowledge of Git;
- Structured and optimized processes for slicing and integrating graphics;
- Ability to work in a team and interact with different departments;
- Desire and readiness to work with neural networks.
Will be an additional plus:
- Knowledge of animation principles, experience in creating UI, FX animations;
- Understanding of basic UX/UI design principles;
- Experience in writing documentation;
- Experience in drawing 2D graphics;
- Experience working in Spine;
- Experience working with code and basic skills in IDEs (idea, cursor);
Besides a great atmosphere, we offer:
- The opportunity to influence products and processes, a lot of independence in work;
- A team where everyone sincerely loves what they do;
- Maximum transparency of processes and minimal bureaucracy;
- Flexible start of the day – you can start your day from 11:00;
- Official salary and good social package;
- Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
- Free consultations with a psychologist upon request – we also care about mental health;
- Good hardware, only licensed software;
- Remote cooperation is possible!