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Hello everyone! I'm here with a new vacancy🔥 Looking for a QA engineer for our museum installations team. We don't just create "software", but real interactive wonders for museums and exhibitions. We are currently looking for a Middle+ QA engineer who can come in and say: "Guys, let's bring order to testing."
— Testing the Unity + Windows + Meta Quest combination. No boring forms, with live graphics and animation. — Checking not only code but also hardware: projectors, LED screens, touch panels, multi-monitor monsters. — Finding bugs in Unity Editor, emulations, and on "live" stands with tracking. — Writing test cases, checklists, and regression tests (can't do without it, but we'll do it beautifully). — Befriending ClickUp, developers, designers, 3D artists, and even the tech lead.
— QA experience of 3+ years (not obsessively, but enough to be proficient). — You know how to test desktop applications and understand the difference between regression and exploration. — Attention to detail: if a pixel is out of place or the sound is delayed — you'll see it first. — Ready not just to perform tasks, but to build processes. Independence is your strong suit. — Git at least at a basic level.
— You have already worked with Unity projects. — You have played/worked with VR (Meta Quest). — You know how to test touch interfaces or multi-screen systems. — You are generally familiar with game development or multimedia.
— Cozy office in Minsk (Nemiha district). — Project-based employment (not boring, a new challenge every time). — Team: 6 Unity developers and 8 cool artists (design, animation, 3D). We work like a living organism. — And most importantly — you will be the first QA engineer building everything from scratch. Your word carries weight.
If you feel this is for you — write to me in direct messages @OlgaDykava.
from 3 years
Experience
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Employment
Onsite
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Middle
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QA Testing
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GameDev
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By city
QA Testing
Specialization
GameDev
Industry
Product company
Company Type