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BBeck Interactive Partners
4 days ago
10 – 25 USD
per hour
Work format
Remote
English level
B2, upper-intermediate
An email or a Telegram message to the recruiter
The best indie games of the next two years already exist somewhere, sitting in a Discord server, a Next Fest demo, or a TikTok with 4,000 views, and our job is to find them before anyone else does.
That's where you come in.
BIP's Mission: Actors, musicians, and authors all have agents fighting for them, yet game developers, working in the largest entertainment industry on the planet, are still expected to be their own dealmakers. BIP exists to fix that by building the representation layer games has always been missing, so developers can focus on making great games while we fight for the funding, the partners, and the cultural firepower that gets them seen. Our roster includes folks like Harebrained Schemes and others.
So what is this role?
This is BIP's Game Scout (think: a talent scout at a Hollywood agency, except the talent is indie and AA developers). You'll own the very top of our funnel, from "I found something special" all the way to "the developer is on a call with our team," and the quality of our entire roster starts with what you bring through the door.
You're not a list builder. You're the first person at BIP who sees a game and understands why it matters, who can explain why a publisher or financier would care, and who can get a busy, skeptical developer to reply to a stranger.
We hire people who own outcomes, not tasks.
At BIP, our goal is to operate like a high trust creative studio that is small, fast, and obsessed with great outcomes for our clients and ourselves. Our values aren't wall art; they're operating principles we actually use to decide who joins us and how we work:
Hunt where others don't look: dig through festival lineups, itch.io, TikTok, YouTube devlogs, Discord servers, Reddit, and Bluesky/X, along with the scouting tools we've built on top of Steam
Spot bangers: find teams/titles with that special sauce
Run first contact: send outreach over email, Discord, and social DMs that is tactful, specific, and actually gets replies, then follow up with discipline, book the intro call, and hand the warm thread to our team with full context
Month 1: You've learned our qualification bar, your HubSpot hygiene is clean without reminders, and you're sending steady, personalized outreach every week with your first intro calls on the calendar
Month 2: You're the engine at the top of the funnel. Your scout notes are sharp enough that we can decide in two minutes whether to take a call, your reply rates are climbing, and your market reads are shaping our templates
Month 3: At least one game you sourced is in active conversation to sign with BIP, and you've found something we never would have found on our own
KPIs:
We're hiring a scout who finds the games everyone else misses and gets those developers talking.
We’re looking for someone who has taste (who thinks a Chinese restaurant JRPG would be awesome, and also will fight like hell to get a game they believe in.)
Must Have: Tangible
Must Have: Intangible
We care far more about taste, hustle, and follow through than years in seat.
Show us you can find the games that matter and get their developers to the table, and we'll find ways to grow your role fast.
The best indie games of the next two years already exist somewhere, sitting in a Discord server, a Next Fest demo, or a TikTok with 4,000 views, and our job is to find them before anyone else does.
That's where you come in.
BIP's Mission: Actors, musicians, and authors all have agents fighting for them, yet game developers, working in the largest entertainment industry on the planet, are still expected to be their own dealmakers. BIP exists to fix that by building the representation layer games has always been missing, so developers can focus on making great games while we fight for the funding, the partners, and the cultural firepower that gets them seen. Our roster includes folks like Harebrained Schemes and others.
So what is this role?
This is BIP's Game Scout (think: a talent scout at a Hollywood agency, except the talent is indie and AA developers). You'll own the very top of our funnel, from "I found something special" all the way to "the developer is on a call with our team," and the quality of our entire roster starts with what you bring through the door.
You're not a list builder. You're the first person at BIP who sees a game and understands why it matters, who can explain why a publisher or financier would care, and who can get a busy, skeptical developer to reply to a stranger.
What You'll Tactically Do
Why This Role (and why now)
The Rubric (what we actually are looking for)
We're hiring a scout who finds the games everyone else misses and gets those developers talking.
We’re looking for someone who has taste (who thinks a Chinese restaurant JRPG would be awesome, and also will fight like hell to get a game they believe in.)
Must Have: Tangible
Must Have: Intangible
Nice to Have
What Success Looks Like
KPIs:
Compensation & Location
We care far more about taste, hustle, and follow through than years in seat. Show us you can find the games that matter and get their developers to the table, and we'll find ways to grow your role fast.
Cultural Bar
We hire people who own outcomes, not tasks.
At BIP, our goal is to operate like a high trust creative studio that is small, fast, and obsessed with great outcomes for our clients and ourselves. Our values aren't wall art; they're operating principles we actually use to decide who joins us and how we work:
We compare skills, grade, work format and salary
Most often 48,400 to 100,000