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We are a creative and ambitious indie studio working on the Shinri Trial project — a multiplayer role-playing game for PC based on the anime Danganronpa.
We are currently looking for a UI/UX designer with commercial experience in designing game interfaces, who can create complex interactive prototypes and work with scalable design systems for large game projects.
Your responsibilities will include: — Designing UI/UX for PC game systems; — Creating interactive prototypes in Figma for developers; — Developing logical, user-friendly, and scalable user flows and wireframes; — Creating and maintaining design systems: UI components, styles, states, guidelines; — Close collaboration with game designers, developers, and artists.
Candidate requirements: — More than 2 years of experience as a UI/UX designer (gamedev or complex digital products); — Solid experience with Figma and Adobe Photoshop; — Understanding of game design fundamentals: player motivation, UX in game mechanics; — Basic understanding of UI development principles for game engines; — Experience in building or developing design systems; — Ability to think through the prism of UX patterns.
A big plus would be: — Experience in preparing UI animations; — Professional skills in Adobe Illustrator and After Effects.
Our advantages: — Full-time remote work; — Decent and stable remuneration; — Bonuses for project success; — Opportunities for professional and career growth; — Freedom for experiments and unconventional solutions; — Honest and transparent work process without bureaucracy.
Send your resume with a portfolio to recruiter contact
2 months ago
Grade
Middle
Experience
from 2 years
Work Format
Remote
Employment
Full-time
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