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REMOTE GLOBAL | GENZA
We are looking for a self-sufficient and systematic Mobile QA Engineer at the Middle+/Senior level, who confidently tests mobile applications on iOS and Android, is responsible for the quality of releases in the App Store and Google Play, and can localize defects on the mobile client, backend, or third-party SDK side. The product is a gamified dating application on Unity: feed, matches, chats, push notifications, subscriptions, in-app economy, and game mechanics.
Responsibilities • Conduct smoke, functional, integration, regression, and exploratory testing • Verify new functionality in test environments and before publishing to app stores • Analyze requirements, mockups, and acceptance criteria • Prepare and maintain checklists, test cases, and regression suites • Create bug reports with clear reproduction steps, logs, screenshots, and videos • Verify fixes and control re-regression testing • Participate in bug triage and defect prioritization • Assess build readiness for release • Verify the production version after publication
What you will be testing • Registration, authorization, and onboarding / User profiles and photo uploads / Feed, likes, invitations, and matches / Chats and real-time mechanics / Push notifications and deep links / Subscriptions, in-app purchases, and purchase restoration • Game mechanics and in-app economy / Geolocation: search radius and filters, behavior with different permission states, location changes / App permissions: camera, gallery, notifications, geolocation, ATT prompt on iOS / Blocking, reporting, content moderation, and account deletion — mandatory requirements for dating apps in app stores • Unity build performance: FPS drops, scene loading times, memory consumption, device heating, and battery drain / Analytical events and custom user parameters / Installation, update over the old version with existing data, and operation with different internet connection types / Product behavior on different devices, OS versions, and screen resolutions
Our expectations regarding your knowledge and experience • 3+ years of experience in QA and solid experience testing mobile applications on iOS and Android • Understanding of client-server architecture and experience testing REST API (Postman, Swagger, or similar) • Experience analyzing network requests and logs: Charles or Proxyman for traffic, ADB and Android Studio logcat for Android, Crashlytics for crashes • Understanding of Unity application testing specifics: differences between Play Mode in the Editor and behavior on a device, reading Unity logs, client-server data synchronization
Device and environment requirements • Your own iPhone with a supported iOS version and an Android smartphone with a current Android version. When applying, please specify your device models and installed OS versions. • Ability to regularly install and test internal builds: TestFlight for iOS, internal testing, or APK for Android
Will be a plus • Experience testing Unity applications or mobile games / Experience installing Unity and running projects locally via Unity Editor • Experience working with dating, social, or communication applications • Knowledge of TestFlight, App Store Connect, and Google Play Console processes / Experience with Firebase Analytics, GA4, Firebase Crashlytics, or similar • Your own access to macOS, experience with Instruments and Console.app / Experience with Unity-UI automation: AltTester, Unity Test Framework
Work format full-time / remote work / long-term cooperation
Salary from $2,000
For applications and resumes: Tg: uniqorncess e-mail: a.buslova@genza.io
from 2,000 USD
per month
from 3 years
Experience
Full-time
Employment
Remote
Work Format
Senior
Grade
QA Testing
Specialization
GameDev
Industry
Product company
Company Type
By job title
QA Testing
Specialization
GameDev
Industry
Product company
Company Type