We are looking for a Lead Game Designer / Technical Designer (UE5) for an indie studio
We are developing a 3D third-person game with an emphasis on systemic gameplay and playthrough variability. We are currently looking for a game designer who can design mechanics and lead the design direction.
Responsibilities:
- Design and development of core gameplay (AI, interactions, player abilities).
- System design: NPC behavior, sandbox interactions.
- Level design: building immersive spaces, routes, points of interest.
- Creating variable playthrough scenarios.
- Balancing and tuning game systems.
- Working in Unreal Engine 5:
- working with C++
- configuring Blueprint logic
- working with data and parameters
- prototyping mechanics
- Setting tasks for the team and synchronizing development.
Important:
- Game designer experience of 2+ years.
- Proven experience in bringing a project to release is mandatory.
- Solid experience with Unreal Engine 5 (Blueprints, system configuration, independent mechanic implementation).
- System design skills (AI, sandbox, emergent gameplay).
- Experience with Git or similar tools.
- Ability to take responsibility for decisions and lead the direction.
Send your resume to recruiter contact or to tg recruiter contact