DevOps / Platform Engineer
Cubic Games is a game development studio and part of the GDEV holding. We have grown from a small team into a leading game development studio with over 140 professionals. Our mission is to create unique pixel-style games, including the popular Pixel Gun 3D, which attracts over 3 million monthly players.
We're looking for a Senior DevOps / Platform Engineer who can build reliable infrastructure for real shooter load, automate its scaling, and keep production stable.
Responsibilities
- Maintain and evolve the Kubernetes platform: reliability, scalability, upgrades.
- Build and support platform infrastructure: migration to multi-account AWS Organizations, automation via Terraform + Terragrunt, GitOps-driven approach.
- Manage cloud environments across the full release lifecycle (dev/stage/prod): set up reusable template environments, drive automation and self-service.
- Own infrastructure observability: metrics and log collection, storage, analysis, and alerting.
- Consult and guide developers on infrastructure topics and best practices; review their Terraform code.
- Evaluate, introduce, and maintain infrastructure tooling, including AI tools for engineering teams.
Requirements
- Gamedev experience — preferred; priority: shooters / real-time projects, midcore.
- Kubernetes — deep understanding of core components, hands-on experience operating and maintaining clusters — not just working inside a ready-made one.
- Helm — ability to develop custom charts and work with existing ones.
- Terraform + Terragrunt — required; experience organising IaC at scale across multiple modules and accounts, solid understanding of multi-account setups.