Heatherglade is an international game studio developing its own mobile idle projects. Our current projects include Idle Guy, From Zero To Hero, and others, with a new casual idle project also in development. We are looking for a Unity Developer who is not only interested in writing code but also in participating in product development, working with modern AI tools, and creating a quality gaming experience together with the team.
Responsibilities:
- Develop and maintain game systems and client-side architecture in Unity
- Implement new game mechanics and features — from idea to release and support
- Work on scalable real-time gameplay solutions
- Utilize AI-assisted tools and workflows in daily development
- Optimize project performance for a wide range of mobile devices
- Integrate and support third-party SDKs, services, and native plugins
- Investigate production issues and find solutions based on data and analytics
- Collaborate with designers, analysts, and the product team
- Participate in the development of project architecture and technical processes
We are looking for someone who:
- Is interested in games and understands the specifics of mobile game development
- Wants to grow as an engineer and work with modern AI tools
- Can independently make technical decisions
- Is attentive to product quality and performance
- Is ready to actively communicate in a distributed team
- Enjoys delving into complex systems and architecture
We expect:
- More than 3 years of commercial development experience
- Good understanding of OOP, design patterns, algorithms, and data structures
- Proficient knowledge of C# (or another OOP language)
- Experience developing mobile games with Unity
- Understanding of Unity scripting API, UI systems, and animation workflows
- Experience in performance optimization and working with profiling tools
- Practical experience using AI-assisted development tools (Claude Code, Cursor, or similar platforms)
- Experience integrating third-party SDKs and services
- Communication and collaboration skills in a distributed team
- Ability to independently manage tasks and features
Will be a plus
- Experience with live mobile products
- Experience using AI-assisted tools (Cursor, Claude Code, and similar)
- Experience with analytics and Firebase
- Understanding of CI/CD processes
- Participation in architecture design
We offer
- Fully remote work
- Work in European time zones
- Flexible schedule (5/2, mandatory syncs)
- Work on proprietary game products
- Opportunity to influence technical decisions and project development
- Opportunity to work with modern AI tools and workflows
- Participation in the development of existing games and new products
- Friendly team and a high degree of autonomy
- Real impact on the product and quality of the gaming experience
- Salary discussed individually