Vacancy: 3D Weapon Animator / First Person Animator — UE5
We are looking for an animator to work on first-person weapons and characters in a realistic project on Unreal Engine 5.
Main tasks:
- first-person weapon animations;
- reloading, weapon switching, shooting, inspecting, drawing/holstering weapons;
- hand animations and interaction with the environment;
- setting up and integrating animations in UE5;
- working with character and weapon rigs.
Requirements:
- strong command of Unreal Engine 5;
- good understanding of human anatomy and motion mechanics;
- understanding of proper character and weapon rig construction;
- ability to work with IK/FK, constraints, and correct hand placement on weapons;
- understanding of weapon weight, inertia, and recoil;
- experience in creating realistic FPS animations;
- a portfolio is mandatory.
Work format: piece-rate.
You complete a task → we accept the result → we pay.
Regarding payment, we suggest you indicate your own rates based on your portfolio level and the complexity of the specific task.
When applying, please send:
- portfolio;
- examples of FPS / weapon animations;
- your price list or estimated cost of work;
- estimated completion times for similar tasks.