We are looking for a 3D artist/animator for a developing 3D studio to create game assets, characters, commercials, and visualizations. We need a specialist who will not just execute the technical specification, but also participate in the creation of interesting projects.
Tasks:
- Create and refine 3D models
- Work with textures and PBR materials
- Create and set up scenes, lighting, and composition
- Work with animation of characters and objects
- Prepare models and animations for game engines and other projects
- Optimize models, UV layouts, materials, and textures
- Work based on references and technical specifications
- Interact with other artists and the project manager
Requirements:
- Proficient in Blender or another main 3D package
- Understanding of the basics of modeling, UV mapping, texturing, and materials
- Good sense of form, proportions, and composition
- Attention to detail
- Ability to independently find solutions and bring tasks to completion
- Responsible attitude towards deadlines
- Portfolio with work samples
Conditions:
- Work on diverse and interesting 3D projects
- Opportunity for professional growth within the studio
- Work in a team with other specialists
- Opportunity to influence the visual outcome of the project, not just perform mechanical tasks
- Flexible collaboration format
- Stable flow of projects with successful collaboration
- Discussion of conditions and payment individually depending on skills and experience
Skills:
- Blender
- 3D Modeling
- UV Mapping
- Texturing
- PBR Materials
- Animation
- Unreal Engine
- Unity
- Substance 3D Painter
- Substance 3D Designer
- Rigging
- AI Tools