Taptonic Games
29 days ago
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Grade
Middle
Work Format
Remote
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Hello! We are looking for a Unity Developer for a permanent position at the Taptonic Games studio. We are considering candidates at the Middle+ / Senior level.
Work is fully remote.
We develop small and medium-scale PC and console games, with a focus on cooperative gameplay, strong game mechanics, and high replayability. We work in a small team, so independence, a broad outlook, and the ability to quickly bring ideas from prototype to working game results are especially important to us.
In development, we actively use modern AI tools and AI agents – primarily for prototyping, automating routine tasks, and accelerating development where it is truly effective. At the same time, it is important for us that the developer controls the architecture, code quality, and final result themselves.
What is important to us:
🔸 Experience in Unity development and confident knowledge of C#; 🔸 Candidate level - Middle and above; 🔸 Ability to work with an existing codebase, understand it quickly, and develop it carefully; 🔸 Availability of ready-made quality projects that can be viewed; 🔸 Ability to independently solve tasks not only at the code level but also at the Unity project level as a whole: scenes, UI, animations, assets, integrations, and other components; 🔸 Ability to create custom tools and automations to speed up development; 🔸 Ability to create responsive UI layouts; 🔸 Understanding of Unity project performance, profiling, and optimization; 🔸 Ability to work effectively in a distributed team; 🔸 Experience using AI assistants and AI agents; 🔸 Understanding of how to use AI specifically as an engineering tool: setting tasks correctly, providing necessary context, working with the codebase through agents, checking results, and understanding AI limitations; 🔸 Willingness to use AI to accelerate prototyping and development where justified, but not to shift responsibility for the project's architecture and quality onto it.
Will be a plus:
🔸 Experience developing PC and console games; 🔸 Experience working on cooperative and network projects; 🔸 Experience in rapid prototyping of game mechanics and testing game hypotheses; 🔸 Practical experience working with AI agents directly within large codebases and Unity projects; 🔸 Mathematical or technical education; 🔸 Experience with popular Unity tools and assets: DOTween, UniTask, etc.; 🔸 Experience creating custom Unity tools and automating the development pipeline; 🔸 Experience in profiling and optimizing projects for different PC configurations and console platforms.
We offer:
🔸 Good stable compensation; 🔸 Interesting projects and the opportunity to directly influence game mechanics and technical decisions; 🔸 Work on projects where the developer's results quickly become noticeable in the game itself; 🔸 A small, responsive team without unnecessary bureaucracy and approvals; 🔸 Flexible working hours; 🔸 Opportunities for professional growth within the company; 🔸 Opportunity to experiment with modern tools and development approaches.
To speed up the process, please send your resume, portfolio, links to completed projects, or gameplay videos of projects you have worked on immediately.
We would also be interested to briefly know which AI tools you currently use and how they are integrated into your development process.