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80,000 - 140,000 ₽
Experience: from 1 year
5/2, full-time, 7.5 h
Studio Next Genium is looking for a Technical Animator to work on an innovative project with dynamic characters on Unreal Engine 5.6
Responsibilities: • Development and support of rigs (Control Rig) for characters and creatures • Setting up procedural animation and integrating Motion Matching • Working with MetaHuman Framework and character customization • Setting up physics (Chaos Physics) and deformations (ML Deformer) • Organization and optimization of graphs (Linked Layer)
Required Skills: • Confident command of UE5 tools: Control Rig, Motion Matching • Practical experience with Linked Layer (Layer Interface) • Understanding of the pipeline from DCC (Maya/Blender) to the engine • Rigging and animation system optimization skills
Will be a plus (Pro level): • Experience in adapting and rigging MetaHumans • Skills in working with ML Deformer & Deformer Graph • Advanced setup of physics simulation (cloth, soft bodies)
We offer: • Project using cutting-edge game development technologies • Growth opportunities from Middle to Architect level
Next Genium
12 days ago
80,000 – 140,000 RUB
per month
Grade
Middle
Experience
from 1 years
Employment
Full-time
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