Next Genium
11 days ago
80,000 – 140,000 RUB
per month
Reach out directly about this role
Experience
from 1 years
Employment
Full-time
By job title
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80,000 - 140,000 ₽
Experience: from 1 year
5/2, full-time, 7.5 h
Next Genium studio is looking for a Technical Animator for an innovative project with dynamic characters on Unreal Engine 5.6
Responsibilities: • Development and support of rigs (Control Rig) for characters and creatures • Setup of procedural animation and integration of Motion Matching • Work with MetaHuman Framework and character customization • Setup of physics (Chaos Physics) and deformations (ML Deformer) • Organization and optimization of graphs (Linked Layer)
Required Skills: • Confident proficiency with UE5 tools: Control Rig, Motion Matching • Practical experience with Linked Layer (Layer Interface) • Understanding of the pipeline from DCC (Maya/Blender) to the engine • Rigging and animation system optimization skills
Will be a plus (Pro level): • Experience with MetaHumans adaptation and rigging • Skills in working with ML Deformer & Deformer Graph • Advanced physics simulation setup (cloth, soft bodies)
We offer: • Project using cutting-edge gamedev technologies • Growth opportunities from Middle to Architect level