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🚀 Seeking a Godot Developer (AI Developer preferred) - to quickly bring a mobile roguelike to release
Hello! We are looking for a confident Godot specialist who will help us release the game as quickly as possible and with minimal effort.
About the project: Mobile roguelike in a space combat setting. The player controls the character with one finger via a joystick — mechanics in the spirit of Magic Survival. The build is stable, core mechanics are working, and we only need to close specific points before release.
What needs to be done (4 key tasks)
Cooperation terms:
· Phased payment - we discuss a fixed cost per phase. Payment for results, no hidden “free tests”. · Before starting, the developer creates a full plan: decomposes tasks until release, breaks them down into phases, and estimates the cost of each. We, on our side, will update and approve it. · We are ready for a fair assessment of your work and are open to discussing any proposals.
Why this is interesting for you: This is a concrete challenge and a powerful portfolio case: working with Godot, integrating rewarded ads, bringing a project to release - exactly what is discussed in interviews. You will get a ready-made example of "saving and completing a project".
We can send project screenshots/videos upon request.
If you are interested, write to Telegram: recruiter contact. We will discuss the details and agree on the terms.