Fluffy Corp OÜ, Published 3 weeks ago
Senior
Full-time
Negotiable
Remote
We are looking for a Lead Unreal Engine Developer for the mobile project Monstreak team — a Puzzle / Casual game on Unreal Engine 5, currently in Soft Launch stage.
What will you work on?
- Project name(s): Monstreak
- Project stage: Soft Launch
- Genres: Puzzle
- Platforms: Mobile
What are the tasks (responsibilities)?
- Design and develop the project architecture on Unreal Engine 5;
- Develop key gameplay systems and game mechanics in C++;
- Conduct code reviews and assist developers with technical solutions;
- Decompose tasks, estimate deadlines and technical risks;
- Profile and optimize the project for mobile devices;
- Design client-backend interaction in collaboration with the server team;
- Collaborate with game designers, artists, and QA.
What kind of professional are we looking for?
- 5+ years of commercial experience with C++ / Unreal Engine;
- Strong knowledge of Unreal Engine 5 and Modern C++;
- Deep understanding of Unreal Gameplay Framework and UObject lifecycle;
- Experience in developing gameplay systems in C++;
- Experience with C++ / Blueprints / UMG;
- Experience in profiling and optimizing Unreal Engine projects;
- Experience with code reviews, task decomposition, and architectural decisions;
- Understanding of client-server architecture;
- Ability to work with and improve existing code.
What is important to us in a person?
- Experience in developing and optimizing mobile games for iOS / Android;
- Experience with live-service projects;
- Backend experience or experience with REST API, PostgreSQL / Redis;
- Experience with CI/CD and build pipelines for Unreal Engine;
- Experience in mentoring developers.
Why is it pleasant to work with us?
- Opportunity to directly influence project architecture and technical decisions;
- High degree of autonomy in choosing technical approaches and tools;
- Participation in technical planning and project development;
- Opportunity to build and improve engineering processes within the team;
- Direct collaboration with game designers, artists, QA, and the backend team;
- Opportunity to mentor developers and influence the team's technical development;
- Regular code reviews and exchange of technical expertise within the team.
What are the conditions and bonuses?
- Fully remote work;
- Full-time employment;
- 8-hour workday;
- Work on company hardware;
- Salary level is discussed individually depending on experience and interview results;
- Employment format is discussed individually.
Selection Process
- Soft talk with the founder
- Technical interview
- Offer
Test task: not provided.
Decision timeline: we strive to provide feedback within a few business days after the technical interview.