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🏢 Company: Kake 💰 Salary: Competitive pay (USD) 🌍 Format: Remote (LATAM, North America, EU)
About the company:
Kake is a remote-first community and a team of senior engineers working with products for major brands and fast-growing companies. The community includes over 45,000 engineers in 55+ countries; the company emphasizes growth and a supportive culture.
Responsibilities:
• Develop and maintain plugins for Unreal Engine for rendering and pipeline workflows. • Optimize render pipelines for large formats (16k–32k), including tiled rendering. • Create tools and automation for the VFX pipeline from asset creation to delivery. • Implement and maintain Perforce integration in studio tools. • Integrate Unreal Engine workflows with encoding, playback, and cloud rendering.
Requirements:
• 2+ years of practical experience in Unreal Engine development, including plugin development. • Experience in optimizing and debugging render pipelines for large formats (16k+) and tiled rendering. • Experience integrating cloud rendering into production pipelines. • Practical experience with Perforce and supporting pipeline workflows. • Experience with asset management systems and supporting publishing pipelines. • Proficiency in Python and/or C++; good communication skills in English and ability to work autonomously.
Tech Stack:
Unreal Engine, Perforce, Python, C++, cloud rendering, tiled rendering, asset management, encoding/playback
Conditions:
• Competitive pay in USD. • Fully remote work. • Personal growth support program (Better Me Fund). • Community focused on social good.
📩 Apply
Kake
16 days ago
Grade
Middle
Experience
from 2 years
Work Format
Remote
English Level
B2 - Upper-Intermediate
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