DreamVR studio is looking for a talented artist for the Middle Texture Artist position to join our team for an ambitious project in retrofuturism (realism) style, which will leave no one indifferent.
See our official website for more detailed information.
💻 What you will be doing:
- Texturing assets of various complexity (from small props to large architectural forms). Unreal Engine 5. We use PBR: Metallic/Roughness workflow with Layered Materials (if you are not familiar with LM but have classic texturing experience, we will help you dive into it).
- Importing textures into the engine and finalizing shader settings. Attention to naming, structuring, and storing created content.
- Checking your own work with project-integrated validators.
- Maintaining the overall project style.
- Close collaboration with the art lead on the project.
💻 What is important to us:
- Knowledge of PBR and understanding of 3D asset texturing principles (UV, UDIMM, Texel Density, texture formats, color depth/bitness, etc.)
- Confident proficiency in Substance Painter as the primary tool.
- Ability to check UVs, provide feedback \ point out problematic areas.
- Basic knowledge of Substance Designer. The ability to create materials will be a huge plus.
- Proficiency in Adobe Photoshop or a similar 2D graphics editor.
- Good visual taste and a desire to understand how materials work, ability to gather references.
- Skills in texturing various types of surfaces (props, transport, architectural structures, hard-surface organic).
- Ability to adequately estimate the time required for task completion.
- Good communication skills: the ability to clearly, calmly, and friendly convey your vision or feedback. Similarly, to adequately accept received feedback.
- Work experience as a Texture \ Material Artist for at least 2 years.
- Mandatory presence of an up-to-date portfolio.
💻 Will be a plus:
- Skills and experience with 2D / 3D
- Work experience with Unreal Engine 4 / 5
- Ability to create UVs in Rizom UV or any 3D content creation package.
- Experience with task trackers (Jira preferred).
- Ability to use version control systems (Perforce, Plastic SCM, GitHub).
- Basic English language skills for reading and understanding technical documentation.
- Availability of a powerful PC (for remote work).
💻 Why it's cool to work with us:
- Work formats: office/remote.
- Flexible start of the workday from 9 AM to 12 PM (MSK).
- Opportunity to implement your bold ideas.
- Salary based on interview results.
- Experienced, cohesive team.
💡 If you liked the vacancy - please fill out the form, and if successful, we will contact you and inform you about the next steps!