About the role
We are ITSALIVE. We create characters and CG, animation, real-time, and AI projects. We are looking for a strong Generalist with an artistic mindset — a person who can not only do the work but also independently develop a project: from idea, references, and visual concept to the final result and its presentation. We are looking for someone to whom we can say: "Here is a task – come up with how it should look, and bring it to completion." To apply, please send your portfolio indicating a project where you acted as Art Lead + Generalist, a showreel, and a few words about yourself.
Responsibilities
- Develop the semantic and visual concept of the project.
- Search for references, collect mood boards, stills, storyboards, and other visual materials.
- Independently create key visuals and bring them to the final result.
- Work in 3D or deepen your expertise in the 3D direction: layout, materials, lighting, camera, rendering.
- Integrate motion design, graphics, AI, and Unreal Engine tools depending on the task.
- Determine when it is best to use 3D, Unreal Engine, AI, or a combination of technologies.
- Assign tasks to artists and monitor the visual result.
- Present and defend visual solutions within the team and, if necessary, to the client.
Requirements
- Relevant portfolio and good visual taste.
- Experience working with professional CG / design software.
- Knowledge of one or more tools: Blender, Maya, Nuke, After Effects, Unreal Engine, Houdini, AI tools, and others.
- Ability to think like an art director and supervisor: see the project as a whole, make visual decisions, and be responsible for the result.
- Ability to propose and develop visual solutions, not just complete ready-made tasks.
- Ability to work independently and produce a significant portion of the visual solution.
- Ability to independently bring a task from idea and references to the final result.
- Up-to-date portfolio.
- Showreel.
- The portfolio must indicate a project where the candidate acted as Art Lead + Generalist.
Conditions and Benefits
- Project-based work.
- Work on CG, animation, real-time, and AI projects.
- Opportunity to independently develop the visual concept of the project.
- Opportunity to make visual decisions and influence the final result.
- Work with modern 3D, Unreal Engine, and AI tools.
- Interaction with a team of artists and other specialists.
- Work format and project conditions are discussed with the team.
Salary: based on interview results.