About the role
GameGears.Online is a next-generation game studio, part of the international corporation GDEV. We are rethinking the approach to game creation, using AI tools and automation to accelerate development, scale content, and create a deeper, more dynamic gaming experience. Our project and team are growing, and we are looking for a Lead 3D Motion Designer. We are seeking a versatile leader who can manage the team, understand their pace, solve problems, and help make our advertising more high-quality and attractive. We are also willing to consider a candidate if your position is Senior 3D Motion Designer, and you feel ready to grow and develop with us! It's very important, we are NOT looking for Cinematic specialists. We want to see a specialist in our team who knows how to automate creative "mechanics". If you are someone who has professional proficiency in Unreal Engine, can create high-quality creatives yourself, and scale production, has excellent visual awareness, and easily overcomes "roadblocks", then this role is for you!
Responsibilities
- The project you will be working on is Aliens vs Zombies: Invasion
- Examples of promotional videos
- What needs to be done:
-
- Take on complex projects:
- Implement new game mechanics into our project
-
- Lead the team:
- Provide quick and detailed feedback to designers.
- Understand the teams' work pace and their pain points, help eliminate blockers.
-
- Manage processes:
- Optimize workflows and implement best practices.
-
- Stay on top of visual trends and production:
- Have a strong visual awareness, understand trends.
- Participate in idea discussions.
-
- Be proactive:
- Actively communicate with teams, motivate and inspire.
-
- AI must be in your workflow pipeline
Benefits
- What we offer:
- Full remote work. Work from anywhere, five days a week, working hours from 11:00 to 20:00 UTC+3
- Official employment and "white" payment. Contract with a foreign company, payments in dollars/euros to your foreign account.
- Cutting-edge technologies and AI: we provide access to a huge list of top neural networks and AI tools, including Claude Code, to accelerate development, write code, and eliminate routine tasks.
- 22 working days of paid vacation.
- Real data and scale. Live mobile game projects with a large audience, access to raw data (ClickHouse, MMP), and freedom in choosing tools.
- Team without bureaucracy. Small team, flat structure, fast communication, and direct contact with management.
- Growth. Opportunity to expand your area of responsibility and grow professionally with initiative.