UI/UX Designer Middle+/Senior level for two real-money iGaming products (slots and live betting). Requires designing mobile-first interfaces, game UX, and a design system, based on scenarios and metrics.
Tasks:
- Design user scenarios, wireframes, and interactive prototypes (Figma) for both products.
- Create mobile-first interfaces: vertical screen, live player above buttons, single-tap bet/cash-out, display of rounds and multipliers.
- Design slot game UX: round mechanics, autoplay, bonuses, character states, win/loss screens.
- Build and maintain a design system (components, design tokens) in conjunction with frontend (Tailwind/Framer Motion) and deliver clean handoffs.
- Design platform flows: onboarding, KYC, wallet (deposits/withdrawals), VIP, notification center, Provably Fair verification page.
- Improve metrics through design: work with product analytics (PostHog), participate in A/B tests and hypotheses with CRM/Retention.
Requirements:
- Minimum 1 year of recent, specific iGaming experience is mandatory.
- Knowledge of game and betting mechanics (rounds, multipliers, autoplay, bonuses, cash-out, Provably Fair).
- 3+ years in product UI/UX (web/mobile), with a strong portfolio specifically of iGaming products.
- Expert in Figma (auto-layout, components, variants, prototyping), experience designing design systems.
- Solid mobile-first understanding and awareness of interface responsiveness/performance.
- Ability to think in terms of scenarios and metrics, not just "pretty screens"; clean handoff to development.
Skills:
- Figma
- Tailwind
- Framer Motion
- PostHog
- HTML
- CSS