About the role
We are looking for an analyst for an existing Minecraft project, which is developing in two directions. One of them is already established, and we are developing the other as a new product direction for the US market.
Responsibilities
- Conduct an audit of current analytics and identify gaps
- Analyze game funnels, player behavior, and retention
- Work with cohorts and segments
- Evaluate the impact of updates and events on product metrics
- Analyze monetization and the quality of attracted traffic
- Identify churn points and form product hypotheses
- Formulate requirements for improving events, tracking, and reporting
Requirements
- At least 2 years of experience as an analyst in GameDev
- Experience in analyzing game metrics, funnels, and player behavior
- Proficient SQL
- Experience with BI systems and report building
- Experience with multiplayer, live-service, F2P, or Minecraft projects will be a plus
Benefits
- Format: remote
- Employment: part-time
- Payment: hourly or per agreed scope of tasks
- If this vacancy appeals to you, please write a little about your relevant experience, the projects you have worked on, the tools you use, and your expected rate.