We are looking for a 3D Artist to create characters and environment in stylized semi-realism for an indie game on Unity. Work on RevShare terms.
Tasks:
- Creation and refinement of 3D models of characters and props.
- Modeling and asset creation of natural environment.
- Working with materials, textures, simple shaders.
- Participation in shaping the visual style of the game.
- Optimization of models and assets for mid-range hardware (PC).
- Interaction with game designers, animators, and programmers.
Requirements:
- Experience in creating 3D assets for games (commercial or pet projects): characters and/or environment.
- Understanding the difference between stylization and photorealism; ability to work in stylized semi-realism.
- Proficient in Blender and understanding of the export pipeline and workflow in Unity.
- Independence: ability to plan tasks, meet deadlines, and bring work to completion without constant supervision.
- Willingness to work on RevShare terms (profit sharing from the project).
- Interest in long-term cooperation and releasing the project on Steam.
- Responsibility, initiative, and honesty in communication.
Conditions:
- Remote work with a flexible comfortable schedule
- Funding model: RevShare (until funding/profits are received, we work on enthusiasm in our free time)
Skills:
- Blender
- Unity
- 3D modeling
- Texturing
- Shaders