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Hugecalf Studios
5 days ago
Work format
Remote
Employment
Full-time
English level
C1, advanced
An email or a Telegram message to the recruiter
We're excited to be working on a new dwarven-themed colony sim with strategy, survival and base-building elements. It has been in active development for nearly two years, and we now have the backing of a world-class strategy publisher and the UK Games Fund, who will both help us make the best game possible. The game is built in Unity.
The role
We're hiring a Systems Designer to work with the Project Lead and the rest of the team to push the design of the game to be as good as it can be. You'll work closely with the Project Lead, who is also the lead designer.
We're a small company working fully remotely across the UK and Europe. We make games that aren't only fun to play but fun to make as well. We have a strong team with a proven track record: we've released three games to date, with two more in the pipeline. We work closely together, and everyone has a large impact on the games we make.
We’re a small remote team making games we’re proud of. Fun isn’t just the goal, it’s the process. Founded in 2016
Your day-to-day duties will include:
We're looking for a thoughtful, collaborative systems designer who enjoys solving complex problems and wants to make a meaningful contribution to the game and the team. We welcome applicants at different career stages. Professional game design experience can be valuable, but it isn't the only way to show what you can do.
You might have developed your skills through professional work, independent projects, mods, prototypes, board games or tabletop systems, or through another experience that shows how you approach design. We're interested in how you think, iterate and work with others.
You should apply if you:
You'd be an even stronger candidate if you:
Are comfortable handling day-to-day production activities
Have shipped something before, either on your own or as part of a team
You must be fluent in written and spoken English. We're a fully remote team and all our communication happens over online calls and messaging
Hugecalf Studios · Full-time · Fully remote (UK and Europe) · Starting ASAP
We keep a happy and productive team environment with things like:
We work normal UK working hours, and we have cameras on during calls.
Hugecalf Studios · Full-time · Fully remote (UK and Europe) · Starting ASAP
The game
We're excited to be working on a new dwarven-themed colony sim with strategy, survival and base-building elements. It has been in active development for nearly two years, and we now have the backing of a world-class strategy publisher and the UK Games Fund, who will both help us make the best game possible. The game is built in Unity.
The role
We're hiring a Systems Designer to work with the Project Lead and the rest of the team to push the design of the game to be as good as it can be. You'll work closely with the Project Lead, who is also the lead designer.
Your day-to-day duties will include:
Who we're looking for
We're looking for a thoughtful, collaborative systems designer who enjoys solving complex problems and wants to make a meaningful contribution to the game and the team. We welcome applicants at different career stages. Professional game design experience can be valuable, but it isn't the only way to show what you can do.
You might have developed your skills through professional work, independent projects, mods, prototypes, board games or tabletop systems, or through another experience that shows how you approach design. We're interested in how you think, iterate and work with others.
You should apply if you:
Nice to haves
You'd be an even stronger candidate if you:
The Hugecalf team
We're a small company working fully remotely across the UK and Europe. We make games that aren't only fun to play but fun to make as well. We have a strong team with a proven track record: we've released three games to date, with two more in the pipeline. We work closely together, and everyone has a large impact on the games we make.
We keep a happy and productive team environment with things like:
We work normal UK working hours, and we have cameras on during calls.
Basic requirements
Contract
How to apply
The application takes anywhere from 15 minutes to several hours, depending on how much preparation you want to put in. It starts with the usual details about you and your experience, followed by a more in-depth section where you're asked to provide screen recordings taking us through some design-related areas. The screen recordings are optional, but applications that include them will be considered first.
Your progress is saved, so you can come back to the application later.
This is a continuous hiring process, so there's no deadline for our decision and we can't give a date by which we'll respond. We are committed to responding to every application. Applications that don't meet the basic requirements will be closed straight away, and every other application will be read by a member of the team.
We’re a small remote team making games we’re proud of. Fun isn’t just the goal, it’s the process. Founded in 2016
We compare skills, grade, work format and salary
Most often 43,000 to 74,600