Hello everyone! We have an opening for a Game Designer for our 3D project)
Vacancy: Game Designer (Middle / Middle+)
Work Location: Remote
Employment: Full-time (5/2)
About Us
We, TOPHOUSE, have been developing and publishing adult games for over 3 years.
We are looking for a Game Designer to work on our new 3D PC game. The core gameplay loop is largely implemented, but the design documentation is fragmented and requires systematization. We need someone to bring order to the processes and elevate the project to the next level.
Your tasks will include collecting and systematizing design documentation, developing game systems, balancing, and close communication with the development team.
Responsibilities
- Collection, updating, and maintenance of GDD: formalizing existing disparate developments into a single structured document.
- Detailed development of the core loop and secondary mechanics.
- Design of game systems: progression, economy, meta-content, collectibles.
- Balancing game parameters, maintaining balance sheets.
- Setting tasks for the team (programmers, artists, animators, narrative designer) and monitoring the implementation against the intended design.
- Prototyping and testing mechanics in the game engine.
- Participation in playtests, collecting and analyzing feedback, design iterations.
- Analysis of competitors and references in the adult games market (Steam, itch.io, Patreon).
- Feature prioritization with the producer, maintaining the design backlog.
Mandatory Candidate Requirements
- At least 2 years of experience as a game designer on commercial projects (ideally shipped).
- Ability to write clear, structured documentation (GDD, feature documents, diagrams, flowcharts) and turn chaos into a working system.
- System design: understanding of balance mathematics, economics, confident work with spreadsheets (Excel / Google Sheets).
- Experience working with the Unreal Engine at the prototyping and parameter adjustment level in the editor.
- Understanding of the game development pipeline.
- Familiarity with simulator and adult game genres.
- Professional, working attitude towards NSFW content.
It will be a huge plus if you
- Have experience with simulators / games with interactive mechanics and deep progression systems.
- Know the PC game market and understand the specifics of Steam as a platform (showcase, restrictions, and rules for adult content).
- Have English proficiency at a level sufficient for reading documentation and conducting research.
- Can argue your design decisions and calmly accept constructive criticism.
- Are proficient with tools: Notion / Confluence, Miro / Figma, Jira or similar task trackers.
We Offer
- Fully remote work format, full-time 5/2.
- Stable payments and bonuses.
- Interesting and ambitious tasks in a rapidly growing niche.
- Professional growth and training.
- Friendly team, adequate management, and no bureaucracy.
- Team building events.
- Birthday gifts.
How to Apply?
Write to Matvey on Telegram recruiter contact