What you will do:
- Develop game concepts and mechanics (rounds, symbols, bonus features) taking into account the target audience and business goals.
- Create GDD: mockups, text descriptions, documentation.
- Formulate and systematize asset lists (art, sound, effects, animations), establish the logic of their interaction with game conditions.
- Evaluate the quality of the finished product and suggest improvements based on metrics and player feedback.
What is important: Relevant experience in slots for over 2 years; ability to design game features and balance mathematics; experience with art feedback; analytical thinking, understanding of metrics and player behavior;
We offer:
- Remote work format (worldwide, excluding Russia).
- Work on new projects from scratch.
- Minimum bureaucracy and the opportunity to influence the final look of the games.