6 hours ago
1,800 – 4,000 USD
per month
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Grade
Middle
Experience
from 2 years
Work Format
Remote
Employment
Full-time
English Level
B2 - Upper-Intermediate
By job title
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🌍 Location: Europe 💰1800 USD - 4000 USD 💻 Full time,remote
We’re looking for a **Game Designer with 2+ years of commercial experience in slot games **who can contribute to the full game development cycle — from the initial concept and mechanics to evaluating the final product and identifying opportunities for further improvement.
🔹** What you’ll do** • Develop game concepts and mechanics for new and existing games, including round structure, symbols, bonus mechanics, and additional game features, while considering both player experience and business goals. • Research and select visual and audio references to define the overall direction of the game. • Create and maintain GDDs (Game Design Documents), describing game mechanics, logic, visual style, animations, game states, and key product elements. • Prepare mockups, documentation, and presentation materials for game concepts for the team and internal stakeholders. • Align GDDs with developers, designers, and other project participants, collect feedback, and make necessary adjustments. • Translate game concepts into clear tasks and requirements for the production team. • Create and maintain structured asset lists, including art, sound, effects, animations, and other game elements. • Define the logic, interactions, and sequencing of assets depending on in-game conditions and events. • Provide feedback on the visual part of the game and ensure that the final result stays aligned with the original concept. • Evaluate the quality of completed game components and the final product, both from the internal team and external vendors. • Analyze game metrics and player behavior, identify areas for improvement, and suggest changes to mechanics and user experience.
🔹** What we’re looking for** • 2+ years of recent commercial experience in slot game development. • Hands-on experience designing game mechanics, bonus features, and gameplay scenarios. • Good understanding of slot mathematics and game balance principles. • Experience creating and maintaining GDDs. • Ability to work with the visual side of the product and provide constructive art feedback. • Strong analytical thinking and understanding of product and game metrics. • Good understanding of player behavior and the principles behind creating engaging gameplay experiences. • Ability to collaborate closely with developers, artists, animators, and other members of the production team.