5 months ago
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Looking for: GameplayProgrammer TechnicalDesigner UnrealEngine5 Blueprints
What needs to be done: • Develop and connect gameplay systems for a P2P multiplayer horror project • Implement a basic interaction system • Set up item pickup/drop and basic inventory/item slot logic • Implement a loot system (boxes, item interaction) • Implement basic player systems (HP, stamina, damage intake) • Set up basic UI • Connect systems to each other • Maintain a prototype-first approach
Important: • The project is being developed with P2P multiplayer in mind for the future • Production-ready quality is not required, but it is important to consider the replication system • All models, assets, and UI elements are provided • Art or UI/UX design creation is not required
Desirable: Basic C++, understanding of replication/network logic
Work format: • Work is piece-rate, for specific tasks according to the ToT (Terms of reference) • Assessment, prepayment, and payment based on stage results • Long-term work is possible with successful cooperation
📩 Application: Please send: • Briefly, your experience specifically with gameplay systems in UE5 • Examples of relevant work (video / screenshots / Git / system descriptions) • Which systems have you worked on independently
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