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Vacancy: Product Manager Work Format: Remote, Full-time Company: MyFinishLine
🔸About the Project MyFinishLine is an international platform for virtual quests for active people. Users move in real life (walk, run, cycle) and unlock chapters of an adventure story by completing routes around the world. We are growing rapidly and entering the international market with an ambitious goal of $3M in revenue, and we need a great Product Manager for the team who possesses product thinking and experience + has UI/UX design skills + can quickly build a working MVP through vibe coding.
🔸Our Ideal Candidate – A product person with experience in gamified products or games, who understands user motivation, what a good onboarding and paywall looks like. It is important that they understand not only the product component but can also implement solutions hands-on: for example, create a concept in Figma and build a working prototype through vibe coding and AI tools. – Experience in gaming/near-gaming applications/platforms, or fitness/sports/lifestyle applications, or play-to-earn products is critically important. – Product Manager or Product Designer experience of 2+ years. – Measurable revenue or LTV growth cases. – Experience with AI and vibe coding; we need someone who can build infrastructure. – Proficient in Figma: we will ask for your portfolio with landing page designs. – Experience with analytics: you can read CJM yourself and understand which metric is dropping and why. – Understanding of gamification principles and user retention.
🔸A Strong Plus Will Be – Strong visual taste, especially in landing page design. – Basic understanding of HTML/CSS/JS sufficient to fix what AI has generated. – Database experience. – English language proficiency sufficient for reading documentation and writing texts for landing pages and interfaces.
🔸Responsibilities – Formulate and develop the product strategy and roadmap for the application. – Independently build working prototypes (vibe coding) and test hypotheses. – Conduct user research (retention, engagement, churn reasons), formulate hypotheses, and test them through A/B tests. – Develop key gamification mechanics: story quests, medal system, integration with Strava and other fitness services. – Analyze product metrics and make decisions based on them.
🔸What We Offer – Competitive salary. – Flexible collaboration format at the start (freelance/project-based employment), with the prospect of transitioning to a full-time team role upon scaling. – Direct interaction with the CMO and the team. – Opportunity to grow with the product into the international market.
MyFinishLine
1 month ago
Grade
Middle
Experience
from 2 years
Work Format
Remote
Employment
Full-time
English Level
B2 - Upper-Intermediate
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