Gamedev
We are looking for a Lead Game Designer / Technical Designer (UE5) for an indie studio
We are developing a 3D third-person game with a focus on systemic gameplay and playthrough variability. We are currently looking for a game designer who can design mechanics and lead the design direction.
Tasks:
- Designing and developing core gameplay (AI, interactions, player abilities).
- System design: NPC behavior, sandbox interactions.
- Level design: building immersive spaces, routes, points of interest.
- Creating varied playthrough scenarios
- Balancing and tuning game systems.
- Working in Unreal Engine 5:
- working with C++
- configuring Blueprint logic
- working with data and parameters
- prototyping mechanics
- Setting tasks for the team and synchronizing development.
Important:
- Game designer experience of 2+ years
- Must have experience bringing a project to release
- Confident experience with Unreal Engine 5 (Blueprints, system configuration, independent mechanics implementation)
- System design skills (AI, sandbox, emergent gameplay)
- Experience with Git or equivalents
- Ability to take responsibility for decisions and lead the direction
Send your resume to the email recruiter contact