Vacancy: Spine Animator
Location: Remote
Employment: Full-time
About Us
We, TOPHOUSE, have been developing and publishing adult games for over 3 years.
Our Steam page:
We are expanding the team for the Guilty Pleasures project and are looking for 2 strong Spine animators to animate characters, emotions, movements, sex scenes, and environment elements. If you know how to bring characters to life, understand anatomy and motion, and want to work on a large-scale adult project – we are on the same path.
Tasks:
- Character animation: emotions, movements, gestures, facial expressions.
- Animation of sex scenes with attention to smoothness and realism of movements.
- Animation of environment elements and interactive objects.
- Processing and preparing sprites for animation.
- Maintaining a consistent visual style and animation quality in the project.
Mandatory Requirements for Candidate:
- Proficiency in Spine.
- Experience with Aseprite.
- Experience with Photoshop.
- Ability to process sprites and prepare them for animation.
- Anatomical awareness and understanding of motion principles.
- Attention to detail, sense of timing and dynamics.
- Adequate perception of feedback and readiness for iterations.
It will be a huge plus if you:
- Have experience working on adult projects.
- Have worked in conjunction with pixel-art artists.
- Have a portfolio with character and scene animations that have an intimate/emotional component.
- Understand the specifics of game animation and working with ready-made assets.
We Offer:
- Remote work with a flexible schedule, full-time 5/2.
- Competitive salary.
- Bonus for successful project release.
- Interesting and ambitious tasks in a rapidly growing niche.
- Friendly team and absence of bureaucracy.
How to Apply?
Send your resume and work examples to Telegram.