Hooligapps
19 days ago
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Grade
Middle
Work Format
Remote
Employment
Full-time
English Level
B2 - Upper-Intermediate
By job title
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We are looking for a Release Manager / Publishing Coordinator in game development.
The person in this role will help the team prepare and release games on Steam: maintain release checklists, gather materials, coordinate teams, track statuses, send pages and materials for Steam review, and bring releases to launch.
— Maintain release checklists for each project: record what needs to be prepared, who is responsible for the task, and by what deadline. — Gather materials from teams for publication on Steam: builds, texts, images, descriptions, screenshots, trailers, news, and other assets. — Upload materials to Steamworks and help design game pages. — Send pages, builds, and materials for Steam review, track statuses, and help the team resolve feedback. — Coordinate deadlines and task readiness with PM, QA, developers, art, and marketing teams. — Monitor deadline risks and inform the department head in advance if a release might be jeopardized. — Participate in game launches, news publications, preparation of updates, patches, and post-release fixes. — Help structure and improve the release process: maintain documentation, update checklists, record recurring steps and issues.
— Experience working in game development or closely with game projects. — Understanding of teamwork on releases: tasks, deadlines, statuses, dependencies, reviews, bugs, material readiness. — Experience in one of the following areas: QA, Project Management, Production, Publishing, Operations, development, or release coordination. — Ability to organize tasks, maintain checklists, and drive processes to completion. — Ability to communicate with different team members: clarify, remind, negotiate, get answers, and escalate risks. — Attention to detail. — Willingness to work with adult content (18+) in a professional context. — Willingness to learn Steamworks and platform/publishing processes.
— Experience with Steamworks. — Experience publishing games, demos, patches, updates, or DLC. — Experience preparing Steam pages: descriptions, images, trailers, tags, news, capsules. — Experience with game builds, QA process, regression, hotfixes. — Experience in small game development teams or indie projects. — English language.