We are a creative and ambitious indie studio developing unique game projects.
Our current project Shinri Trial is a multiplayer PC RPG based on the Danganronpa anime.
We are currently looking for a UI/UX Designer with commercial experience in designing game interfaces, who can create complex interactive prototypes and work with scalable design systems for large game projects.
You will be responsible for:
- Designing UI/UX for PC game systems;
- Creating interactive prototypes in Figma for developers;
- Developing logical, user-friendly, and scalable user flows and wireframes;
- Creating and maintaining design systems: UI components, styles, states, guidelines;
- Close collaboration with game designers, developers, and artists.
Candidate Requirements:
- Over 2 years of experience as a UI/UX Designer (gamedev or complex digital products);
- Confident experience with Figma and Adobe Photoshop;
- Understanding of gamedesign fundamentals: player motivation, UX in game mechanics;
- Basic understanding of UI development principles for game engines;
- Experience building or developing design systems;
- Ability to think through UX patterns.
A big plus would be:
- Experience in preparing UI animations;
- Professional skills in Adobe Illustrator and After Effects.
Our advantages:
- Full-time remote work;
- Decent and stable remuneration;
- Bonuses for project success;
- Opportunities for professional and career growth;
- Freedom for experiments and unconventional solutions;
- Honest and clear work process without bureaucracy.