We use cookies to run the site and count visits. "Got it" also allows session recording.
SSuper Spline Studios
15 days ago
Grade
Middle
Experience
from 5 years
Work format
Remote, Hybrid
Employment
Project work
English level
B2, upper-intermediate
An email or a Telegram message to the recruiter
We are looking for an experienced gameplay animator with practical knowledge of game development experience with high end keyframe third person combat and locomotion.
THE REMOTE ANIMATION DEPARTMENT
SPECIALISTS IN VIDEOGAME CO-DEVELOPMENT
NOW WITH 4 DAY WORK WEEKS!
Working on over 80 productions has meant we’ve had the pleasure of collaborating with a lot of great people in this industry. Working cross discipline, in many different styles, solving many of game dev problems along the way.
Our creative flair is backed up by our technical proficiency, allowing us to work smarter and be more cost-effective. Paving way for more creative choices and ultimately happier clients. We’re proud to have worked on projects for Disney, Sega, Epic, Namco, Frontier, Electric Square, Jagex and Sumo to name but a few.
Our “people first” approach is dedicated to making Super Spline the best place to work as an animator.
Preferably with multiple shipped titles.
UK AND EUROPE BASED GAMEPLAY EXPERIENCED ANIMATORS ONLY PLEASE
This is a 3 month minimum freelance contract which we’re hoping will extend but unfortunately can’t guarantee anything at this time
We are a 4 day a week studio, we close every Friday.
We offer fully remote or hybrid positions, with a strict policy of zero crunch / overtime. We run an annual profit share at rates way above industry average. We offer training subsidies with a personal career progression plan and structured time to execute it. We’re dedicated to a relaxed and open atmosphere, where we talk every day as a team.
So whether you need a full remote animation department at your disposal or a temporary scale up of your existing animation team, we’re only an email away.
Aron, James & Eoin
We are looking for an experienced gameplay animator with practical knowledge of game development experience with high end keyframe third person combat and locomotion. Preferably with multiple shipped titles.
UK AND EUROPE BASED GAMEPLAY EXPERIENCED ANIMATORS ONLY PLEASE
This is a 3 month minimum freelance contract which we’re hoping will extend but unfortunately can’t guarantee anything at this time
We are a 4 day a week studio, we close every Friday.
THE REMOTE ANIMATION DEPARTMENT
SPECIALISTS IN VIDEOGAME CO-DEVELOPMENT
NOW WITH 4 DAY WORK WEEKS!
Working on over 80 productions has meant we’ve had the pleasure of collaborating with a lot of great people in this industry. Working cross discipline, in many different styles, solving many of game dev problems along the way.
Our creative flair is backed up by our technical proficiency, allowing us to work smarter and be more cost-effective. Paving way for more creative choices and ultimately happier clients. We’re proud to have worked on projects for Disney, Sega, Epic, Namco, Frontier, Electric Square, Jagex and Sumo to name but a few.
Our “people first” approach is dedicated to making Super Spline the best place to work as an animator. We offer fully remote or hybrid positions, with a strict policy of zero crunch / overtime. We run an annual profit share at rates way above industry average. We offer training subsidies with a personal career progression plan and structured time to execute it. We’re dedicated to a relaxed and open atmosphere, where we talk every day as a team.
So whether you need a full remote animation department at your disposal or a temporary scale up of your existing animation team, we’re only an email away.
Aron, James & Eoin
We compare skills, grade, work format and salary
Most often 25 to 42