Remote · Senior
Puzzle Point is an international company with extensive experience in game development. We are building a midcore F2P project with ambitions to become one of the leaders in its genre. We are looking for a strong Senior Game Designer who loves designing large game systems and bringing them to fruition.
🎯 Benefits of working in our company:
- The opportunity to directly influence the product's development and its key directions;
- Work in a small team with quick decision-making and minimal bureaucracy;
- Close collaboration with the CEO / Product Owner and the opportunity to influence the game's development strategy;
- High level of autonomy and responsibility;
- The chance to create a new successful midcore product almost from scratch, rather than maintaining legacy code;
- Cypriot legal entity;
- Fixed salary in euros regardless of the region of residence;
- Opportunity for remote work from anywhere in the world;
- Employee care: 50% compensation for training, VHI, sports, and other needs;
- Broad opportunities for career growth: individual plans for each employee, salary increases based on professional growth.
🎮 What you will be doing:
- Designing new meta-systems and developing existing ones;
- Developing social mechanics, farming systems, LiveOps events, and other long-term game activities;
- Independently working through game mechanics from concept to detailed specification;
- Preparing clear and high-quality technical specifications for the development team;
- Acting as Feature Owner for your systems and supporting them at all stages of production;
- Analyzing results after release and developing the system through new iterations;
- Being responsible for the impact of your systems on key product metrics.
🧩 Our ideal candidate:
- 5+ years of experience as a Game Designer and 3+ years of experience on midcore F2P mobile projects;
- Strong system game design skills;
- Excellent understanding of basic UX/UI principles;
- Experience in designing meta-systems and long-term progression;
- Understanding of how different game systems work together to form the overall game experience;
- Experience in preparing high-quality project documentation and technical specifications;
- Ability to independently manage a feature from idea to release;
- Experience working with analytics and product metrics;
- Ability to formulate, prioritize, and test hypotheses;
- Love for analyzing successful game systems and market best practices.
⭐ Will be a big plus:
- Experience in designing social systems, clans, guilds, PvP, LiveOps or event mechanics;
- Experience in designing progression systems and long-term motivation;
- Experience managing small cross-functional teams;
- Experience conducting A/B tests;
- Active use of AI tools to improve work efficiency (or a desire to quickly master them).