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Grade
Senior
Experience
from 5 years
Work Format
Remote
Employment
Full-time
By job title
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Puzzle Point is an international company with extensive experience in game development.
We are building a midcore F2P project with ambitions to become a leader in its genre.
We are looking for a strong Senior Game Designer who loves to design large game systems and bring them to completion.
We need a person who can take full responsibility for a feature — from idea and design to release, analytics, and subsequent iterations.
If you are interested in creating systems that players use every day, seeing how they impact the product, and constantly improving them — we will likely be a good match.
Advantages of working in our company:
• The opportunity to directly influence product development and its key directions;
• Work in a small team with quick decision-making and minimal bureaucracy;
• Close collaboration with the CEO / Product Owner and the opportunity to influence the game's development strategy;
• High level of autonomy and responsibility;
• The opportunity to create a new successful midcore product practically from scratch, rather than maintaining legacy code;
• Cyprus legal entity;
• Fixed salary in Euros regardless of your region of residence;
• Remote work option from anywhere in the world;
• Employee care: 50% compensation for training, VHI, sports, and other needs;
• Broad opportunities for career growth: individual plans for each employee, salary increases based on professional growth.
Your responsibilities will include:
• Designing new meta-systems and developing existing ones;
• Developing social mechanics, farming systems, LiveOps events, and other long-term game activities;
• Independently working on game mechanics from concept to detailed specifications;
• Preparing clear and high-quality technical specifications for the development team;
• Acting as the Feature Owner for your systems and supporting them through all production stages;
• Analyzing results after release and developing the system through new iterations;
• Being responsible for the impact of your systems on key product metrics.
Our ideal candidate: • 5+ years of experience as a Game Designer and at least 3 years of experience on midcore F2P mobile projects;
• Strong system game design skills;
• Excellent understanding of basic UX/UI principles;
• Experience in designing meta-systems and long-term progression;
• Understanding of how different game systems work together to form the overall game experience;
• Experience in preparing high-quality project documentation and technical specifications;
• Ability to independently manage a feature from idea to release;
• Experience working with analytics and product metrics;
• Ability to formulate, prioritize, and test hypotheses;
• Love for analyzing successful game systems and market best practices.
It will be a big plus:
• Experience in designing social systems, clans, guilds, PvP, LiveOps, or event mechanics;
• Experience in designing progression and long-term motivation systems;
• Experience managing small cross-functional teams;
• Experience conducting A/B tests;
• Active use of AI tools to improve work efficiency (or a desire to quickly master them).
We will definitely be a good match if you:
• Can turn ideas into clear and implementable specifications;
• Feel responsible not only for the design but also for the final result;
• Enjoy working closely with developers, artists, and analysts;
• Get satisfaction from seeing the system improve after each iteration.