Senior Game Designer (Meta Systems / Feature Owner, Midcore F2P Mobile)
Puzzle Point is an international company with extensive experience in game development.
We are building a midcore F2P project with ambitions to become a leader in its genre.
We are looking for a strong Senior Game Designer who loves designing large game systems and bringing them to fruition.
We need someone who can take ownership of an entire feature — from idea and design to release, analytics, and subsequent iterations.
If you are interested in creating systems that players use every day, seeing how they impact the product, and constantly improving them — we are likely a good match.
Benefits of working with our company:
- The opportunity to directly influence the product's development and its key directions;
- Work in a small team with fast decision-making and minimal bureaucracy;
- Close collaboration with the CEO / Product Owner and the opportunity to influence the game's development strategy;
- A high level of autonomy and responsibility;
- The opportunity to create a new successful midcore product almost from scratch, rather than supporting legacy code;
- Cyprus legal entity;
- Fixed salary in Euros regardless of region of residence;
- Remote work option from anywhere in the world;
- Employee care: 50% compensation for training costs, Voluntary Medical Insurance, sports, and other needs;
- Broad opportunities for career growth: individual plans for each employee, salary increases based on professional growth.
What you will be doing:
- Designing new meta-systems and developing existing ones;
- Developing social mechanics, farming systems, LiveOps events, and other long-term game activities;
- Independently developing game mechanics from concept to detailed specification;
- Preparing clear and high-quality technical specifications for the development team;
- Acting as a Feature Owner for your systems and supporting them at all stages of production;
- Analyzing results after release and developing the system through new iterations;
- Being responsible for the impact of your systems on key product metrics.
Our ideal candidate:
- 5+ years of experience as a Game Designer and 3+ years of experience on midcore mobile F2P projects;
- Strong system game design skills;
- Excellent understanding of basic UX/UI principles;
- Experience in designing meta-systems and long-term progression;
- Understanding of how different game systems work together to form the overall game experience;
- Experience in preparing high-quality project documentation and technical specifications;
- Ability to independently manage a feature from idea to release;
- Experience working with analytics and product metrics;
- Ability to formulate, prioritize, and test hypotheses;
- A passion for analyzing successful game systems and market best practices.
Will be a big plus:
- Experience in designing social systems, clans, guilds, PvP, LiveOps, or event mechanics;
- Experience in designing progression systems and long-term motivation;
- Experience managing small cross-functional teams;
- Experience conducting A/B tests;
- Active use of AI tools to improve work efficiency (or a desire to quickly master them).