for the development team of a new casual roguelike mobile game. You will need to create concepts for characters and game objects, prepare final assets, and maintain a unified visual style for the project.
Responsibilities:
- Development of concepts for characters, enemies, and game objects in the given style.
- Preparation of final game assets (clean art for animation and integration into the game).
- Work according to art guides and maintain a unified visual style for the project.
- Interaction with the art lead, game designers, and animators.
- Preparation of files in a production-friendly format (layers, structure, export).
Requirements:
- Confident stylization skills (cartoon / casual), creation of expressive and readable characters.
- Good understanding of form, color, light, and composition.
- Ability to work with references and adhere to the given art style.
- Proficiency in main graphic tools (Photoshop / similar).
- Accuracy in working with files and preparing assets for production.
- Responsibility for deadlines and readiness for iterations.
Conditions:
- Work on a new project.
- Stable official salary without delays.
- Remote work format, flexible start of the workday.
- Voluntary medical insurance, compensation for sports memberships.
- English language training in a group with colleagues.
- Budget for professional development and conference attendance.
- Corporate events, online activities, cyber tournaments, cool merch.
Skills: