Cyberhead ltd
3 months ago
Vacancy: Unreal Engine Developer / Gameplay Programmer (Middle+ / Senior) Company: Cyberhead ltd Project: One Way Home Format: Remote work Salary Range: Based on interview results
We are Cyberhead studio, specializing in the development of story-driven games in the A and AA segment in collaboration with an international partner. We are currently actively working on our flagship project – One Way Home. This is an atmospheric puzzle-platformer and psychological horror game where the player takes on the role of a 12-year-old boy (main inspirations: Little Nightmares, Reanimal, atmosphere similar to Stranger Things).
Architecture and Logic: Working with the existing project foundation (a comprehensive onboarding from the current architect will be provided at the start). Writing complex logic in C++ and exposing well-designed, user-friendly tools in Blueprints for game designers/level designers/sound designers.
Technical Animation: Integration and fine-tuning of Motion Matching to ensure the most realistic, cinematic, and smooth character movement. Setting up Physical Animations for correct interaction of bodies with the environment, reactions to hits, physics of falls and movements.
AI Development: Programming complex behaviors for grotesque enemies and unique bosses using modern tools – Behavior Trees, State Trees, and perception systems (AI Perception).
Streaming & World Partition: Establishing the correct pipeline for loading and unloading levels to ensure an absolutely seamless experience without loading screens.
Core Mechanics Development: Writing systems for interaction with the environment (including physics for throwing objects to distract enemies and solve puzzles) and the character controller.
In-depth profiling and optimization.
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RocketHunt estimate from real salaries
Grade
Middle
Experience
from 5 years
Work Format
Remote
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