Gamedev | WATT
City: Moscow
Format: Office / Hybrid
WATT studio is looking for an experienced Lead Environment & Lighting Artist to lead the work on the visual appearance of the locations for the game “Tsarevna”. We are looking for an expert capable of not only creating aesthetic locations but also shaping a global strategy for lighting and environment.
Tasks:
- Organizing work on location creation and lighting setup.
- Setting up expressive, atmospheric location lighting, taking into account artistic and narrative tasks.
- Creating lighting compositions and visual accents.
- Working with Lumen and baked lighting (depending on the project's technical solutions).
- Creating and refining high-quality 3D environments.
- Designing scenes considering composition, light, color, and materials to maintain a cohesive visual style.
- Working with set dressing, navigation, and narrative environmental elements.
- Optimizing lighting, assets, and scenes for real-time operation (PBR, LOD, Nanite/Lumen).
- Supporting level artists on lighting and environment issues.
- Developing and maintaining lighting and environment guidelines.
- Participating in reviews and team communication on visual and technical requirements.
- Opportunity to contribute to level art tasks when necessary.
- Daily reporting and adherence to internal deadlines.
- Working in Unreal Engine.
Requirements:
- Experience as a Lighting Artist and/or Environment Artist in games or related projects.
- A portfolio with examples of lighting and environment work (mandatory).
- Proficient in Unreal Engine (lighting, Lumen, Lightmass, environment work).
- Understanding of composition, color, contrast, and visual storytelling.
- Practical experience in creating and assembling environments (modular assets, materials, set dressing).
- Experience in optimizing scenes (lighting and geometry) for real-time.
- Understanding of technical limitations of game engines.
- Ability to work in a team and build communication with artists and technical specialists.
- Responsibility, independence, meeting deadlines.
Will be a plus:
- Experience with procedural tools.
- Participation in the development of visual guidelines and pipelines.
- Experience with post-processing and color correction.
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