Lesta Games develops game projects in various genres, boldly experimenting with tools and technologies.
Over 2000 talented professionals work in the company's offices in St. Petersburg, Minsk, and Moscow.
We create games that have become a real cultural phenomenon: "World of Tanks", "World of Ships", Tanks Blitz, and we are also working on new promising projects.
We are not going to stop – new challenges and millions of players await us.
Ready to create the future of the gaming industry together? Welcome to the team!
We are currently looking for an Art Director for a new PC project.
Your responsibilities will include:
- Forming and implementing the artistic vision for a new PC project from prototype to production.
- Developing visual pillars, art bible, style guides, visual targets, and quality criteria.
- Defining the visual standard and bringing the vertical slice to a presentable level.
- Leading all art disciplines: concept, environment, characters, props and vehicles, lighting, VFX, UI/UX, animation, cinematics, and key art.
- Assigning tasks to the team, conducting art reviews, and controlling stylistic integrity and quality.
- Ensuring the visual solution aligns with the project's gameplay and setting.
- Collaborating with Technical Art and Engineering to define real-time graphics and performance standards for our proprietary engine.
- Forming and scaling the internal art team, participating in hiring and developing leads.
- Presenting and defending the artistic vision to the team, management, and partners.
We expect:
- Relevant experience of over 5 years in game projects in roles such as Art Director, Associate Art Director, or Art Lead with responsibility for multiple art disciplines.
- Experience on a released AA/AAA PC project with a verifiable personal contribution.
- Experience in creating artistic vision, visual targets, art bible, style guides, and quality bar.
- Strong foundation in composition, light, color, materials, visual storytelling, and stylistic integrity.
- Understanding of realistic high-end graphics and visual clarity in action game combat.
- Experience in art direction of disciplines: environment, characters, hard-surface/vehicles, VFX, UI/UX, animation, and cinematics.
- Experience in managing an art team: hiring, task assignment, review, and employee development.
- Understanding of real-time production: PBR, lighting, LOD, VFX, optimization, and performance budgets.
- Ability to balance artistic quality, gameplay, deadlines, and technical constraints.
- Developed presentation and argumentation skills for defending artistic decisions.
- A portfolio with relevant cases and a description of personal contribution.
What we offer:
- Work in an accredited IT company.
- Extended VHI policy.
- Compensation for sick leave and days off.
- Gym and showers at the office.
- Sports compensation.
- Meal compensation.
- Gifts for birthdays and on the first day at the company, payments on the day of wedding and children's birthdays.
- Recreation rooms with board games, consoles, arcade machines/tables.
- Relaxation zones with Yamaguchi massage chairs and top-tier coffee machines.
- From 500 to 1000 units of in-game gold for your account daily.
- Work-life balance: arrive at the office between 8 AM and 11 AM, leave between 5 PM and 8 PM.