Vacancy: Lead Artist in gamedev (office)
Salary: based on interview results
Work Location: Office
City where the office(s) is located: Moscow
Employee Qualifications: Senior, Lead
Employment Type: Full-time
Employer: S8.Capital
Responsibilities:
- Short-term and long-term planning of the project's art department workload, resource allocation and deadline control;
- Providing constructive feedback;
- Supporting and controlling the visual part of the project;
- Coordinating the work of artists (Conducting art reviews, providing feedback, creating overpaints and controlling the quality of visual materials.);
- Creating both concepts and final renders of objects;
- Tracking production processes, ensuring consistency between project departments.
Requirements:
- At least 3 years of experience as a Lead Artist in gamedev;
- Experience with 3D software, Photoshop, Substance Painter;
- AI (Ability to use neural networks to optimize work speed.);
- Experience creating art for mobile platforms;
- Deep understanding of the game art content production pipeline;
- Competent management of art processes, ability to work under tight deadlines;
- Close collaboration with game designers, animators, creative director, and art director on project visuals;
- Good understanding of the game asset creation process, their optimization and export;
- Strong portfolio demonstrating the ability to work with a wide range of different styles;
- Experience in mentoring, conducting art reviews, and planning the production process;
- Practical experience with AI tools;
- Experience with task management systems (trackers);
- Strong communication skills.
Contact for applicant response: