Студия WATT
Russia7 hours ago
Reach out directly about this role
Work Format
Remote, Hybrid
By country
AI writes it from your resume. You only have to send it.
Moscow format: remote / hybrid
WATT Studio is looking for a Lighting Artist for the project "Tsarevna". We are looking for an artist who can create atmospheric, expressive lighting that emphasizes the game's artistic style and enhances the visual narrative.
Responsibilities: • Setting up lighting for game locations in Unreal Engine. • Creating lighting compositions, atmosphere, and visual accents. • Configuring light, shadows, reflections, and post-processing. • Collaborating with level artists and other team members. • Optimizing lighting for real-time projects. • Adhering to internal deadlines and daily reporting.
Requirements: • Experience as a Lighting Artist in gaming or related projects. • Portfolio with lighting work samples (required). • Proficient in Unreal Engine, understanding of Lumen and Lightmass. • Understanding of composition, color, contrast, and visual storytelling. • Knowledge of PBR and lighting optimization principles. • Ability to work in a team, responsibility, and adherence to deadlines.
Will be a plus: • Experience with post-processing and color grading. • Knowledge of procedural tools. • Participation in the development of visual guidelines.