🎮 We’re Hiring: Environment / Level Designer for a Game Project
We are developing our own game project, Coop Survival, and are looking for an Environment / Level Designer to work remotely on creating game levels and environments.
What you’ll be doing:
- Creating and assembling complete game levels;
- Working with ready-made 3D assets and resources, including Synty assets;
- Designing scene composition, object placement, and game environments;
- Building and working with levels in Unity 6;
- Editing and adapting 3D models, when necessary, for proper integration with our game engine based on PlayCanvas;
- Collaborating with developers and other members of the team.
What we’re looking for:
- Practical experience in Environment Design / Level Design;
- Strong working knowledge of Unity;
- Understanding of game level design, scene composition, and environment creation principles;
- Ability to work with ready-made assets and turn them into cohesive, well-designed game locations;
- Ability to work independently and take responsibility for the final result;
- A portfolio or examples of previous work are required.
We consider candidates with different levels of experience. What matters most to us is your practical skill set and the quality of your portfolio.
🌍 Fully remote / project-based work.
💳 Payment: PayPal / Zelle / Wise or other available payment methods upon agreement.
📩 To apply, please send a brief introduction, information about your experience, your portfolio or examples of previous work, and your expected rate to:
vmitroshenco@brightgames.net