Salary: from 1,500 USD — up to negotiable (depends on experience and skills)
Work location: Remote
Employee qualifications: Middle, Senior, Lead
Employment: Full-time, Part-time
Job Description:
Hello everyone! We are a young but experienced team creating mobile games in Casual and Hyper-casual genres. We are looking for a versatile artist who can independently handle the visual part of a project, as well as effectively collaborate with other artists.
Main Tasks:
- Forming the visual style of the game based on references;
- Full cycle of 3D graphics creation: modeling, texturing, basic animation + rigging.
- Drawing 2D graphics and animation
- Modifying and improving existing assets
- Active use of AI for quick generation of 2D assets with subsequent manual refinement
We expect:
- Commercial work experience of at least 3 years in Casual / Hyper Casual genres
- Artistic taste, high awareness of similar games
- Current portfolio demonstrating 2D and 3D skills (mandatory);
- Proficient in Blender/Maya, Photoshop, Illustrator, Substance Painter, Figma;
- Understanding of graphics optimization principles for mobile devices
- Ability to work according to technical specifications, independently estimate timelines, meet deadlines, and adequately perceive feedback.
Will be a plus:
- Experience with Spine, Substance Designer
- Experience with Unity: independent scene assembly, prefab and material setup, UI layout, effect creation;
We offer:
- Fully remote work from anywhere in the world;
- Flexible schedule (from 9 AM to 12 PM Moscow time)
- Interesting projects, freedom in visual decision-making, and minimal bureaucracy;
- Full-time or Part-time work format
Application Form
Danil Krasilnikov