REMOTE | TEMPYR GAMES
Salary: Piece-rate, by agreement. Test task is paid
Work location: Remote
Employee qualification: Senior
Employment: Project-based
Employer: Tempyr Games
Vacancy Description:
Developing a mobile 3D game: Tower Defense
Looking for a strong 3D artist to join the team, who can manage the entire game visual: from characters to the final picture in Unity.
What needs to be done:
- characters and enemies: model, textures, rig for Unity (Humanoid)
- animations: idle, run, attacks, getting hit, death, spawning from the ground, for the mounted hero and for the enemy crowd
- environment: glade, edge of fog, rifts, stones, ruins, vegetation
- lighting, fog, post-processing, and color in URP to create atmosphere
- ensure everything works on mobile: up to 200 enemies on screen simultaneously
What is important:
- commercial experience, released games
- portfolio with characters, animations, and environments assembled in Unity, not just renders
- lively, readable animations for top-down view
- strong lighting and post-processing in URP
- understanding of mobile optimization
- ability to maintain visual direction independently
- VFX (fog, glow, hits, particles) will be a plus
Contacts for application:
support@tempyrgames.com