PixUp Games is looking for a 3D Generalist to develop a new game on Steam.
We are a small team, we make decisions very quickly, rapidly build prototypes, and move to production just as fast. Therefore, we are looking for someone who is comfortable with a high pace and can work independently, without constant supervision and long ramp-up times.
Format:
remote
full-time
Responsibilities:
- modeling characters, environments, and game objects
- texturing and preparing assets for the project's style
- rigging and simple animation of characters and objects
- importing and setting up assets in Unity
- optimizing models for the game
- working closely with game designers and developers
What is especially important to us:
- you quickly understand the task and don't wait for step-by-step instructions
- you can independently make adequate decisions within your area of responsibility
- you don't get stuck on minor details and can move tasks forward
- you are comfortable with rapid iterations and changes
- you can show intermediate results, receive feedback, and apply it quickly
- if you see a problem, you don't just report it, but propose a solution
- you are comfortable working in a team where speed, initiative, and common sense are valued
Requirements:
- experience in commercial game development
- confident command of the 3D pipeline
- experience working with Unity
- understanding of requirements for game models and optimization
- ability to work in a given style
- willingness to complete a small test assignment
Experience working on PC / Steam projects and stylized 3D graphics will be a plus.
Salary: discussed individually based on interview results.
Application Form:
https://forms.gle/HQL4ba8ViBMaqebw5