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UX/UI Designer for the game AGRONOM (system refinement)
We are CyberMages studio. We are making the game AGRONOM – a first-person farm simulator on Mars (PC). The player grows crops, builds a base, and automates processes using helper robots. Trailer:
The project is actively developing and has already passed two major playtests. As a result, UX/UI turned out to be one of the most vulnerable areas.
Important: Work on the interfaces has already begun. We have:
We need someone who can audit the current work, critically evaluate it, and on this basis, assemble the interfaces into a cohesive, understandable system. The task is not to start from scratch, but to effectively refine and develop the existing base.
UX/UI designer with experience in games, an analytical mindset, and the ability to work with existing developments.
Important:
Write to private messages or email (recruiter contact). Tell us about your experience, attach your portfolio (especially works with game interfaces), and if you have any, examples of working with others' developments or system refactoring.
We value honesty and transparency. We are ready to discuss all project details and tasks during the interview.
CyberMages
3 months ago
Work Format
Remote
Employment
Part-time
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