Triluna Games
2 months ago
Reach out directly about this role
Grade
Senior
Experience
from 5 years
Work Format
Remote
By job title
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Triluna Games is looking for a Senior Game Designer for a team developing a dynamic roguelite FPS for Steam/PC using Unity.
The project is already in active development, and we are looking for someone to help shape key game systems: from combat mechanics and balance to progression, economy, and overall game experience. We need a designer who loves a systems approach, knows how to create deep mechanics, and understands how to build a combat system that players want to return to again and again.
Responsibilities: • Systems Game Design • Combat System Debugging • Game Economy Design • Game Mechanics Design • Participation in Level Design • Writing and maintaining up-to-date game design documentation • Regular playtests and feedback (shooting, enemy behavior, levels, balance) • Testing and improving game systems
What's important: • 5+ years of experience in Game Design • Practical experience working on games in Unity • Deep understanding of the FPS and roguelite genres • Good exposure and experience in games such as Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, Abyssus • Understanding of how to create a responsive and engaging combat system • Experience in designing game systems, balance, and economy
Will be a plus: • Level Design experience for shooters
What we offer: • Work in an international company • High degree of influence on the final result • Interesting and challenging tasks • Remote work from anywhere in the world • Competitive salary level • Work and development alongside a team of professionals
We will gladly tell you more about the project, the team, and the next steps.
📩 We are waiting for your resumes at olga.goncharova.hr@gmail.com
We would love to know about your gaming experience: in your application, please specify how many hours you have played in Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, and Abyssus.